Instructor: Andres Montenegro

Andres Montenegro
Biography: Andres Montenegro is an assistant professor of 3D computer animation, 3D modeling, and advanced rendering. His work develops immersive environments using real time 3D animations while integrating Physical computing in installations based on interactive responses and multichannel projections. He has an extensive experience with software and hardware oriented toward the generation of different styles of rendered images using painting as the main source of research. His personal work uses metaphors and symbolic narrative to assemble a conceptual language depicting cross-cultural references. His work of art begins in the 80īs regarding painting as the main vehicle of production , and experimentation being the framework for mixing language, aesthetics, and conceptual venues based on Art History as well. His digital work begins in 1990 with early experiences using 3D animation software. From 1983 - 2009 he presented one man shows and collective exhibitions in Chile, South America, Europe and the United States. He received his BFA in Art and Education from University of Chile in 1986, his MA from University of Playa Ancha Chile in 1996, and his MFA in Digital Arts from University Of Oregon in 2006 While he was studying there he was awarded the Clarice Krieg Scholarship, and University of Oregon Scholarship in 2004, 2005, and 2006. His teaching experience covers a span of more than 25 year. First teaching in the public system education in Chile from 1987 to 1995. He has been assistant professor at University of Playa Ancha, from 1996 to 2003, developing creative 3D animation, multimedia and experimental web projects through special interfaces. He also has taught at the University of Wisconsin -Whitewater as an assistant professor of multimedia, 3D modeling and animation from 2007 to 2009. In 2008, he taught Interactive installations, 3d modeling, and animation for artists and designers at Einar Granum School in Oslo, Norway. He has taught advanced media in Visual Communication at Madison Area College of Madison, Wisconsin in 2010. His current work is centered in developing new ways of narrative using 3D imagery, including hybridized digital pieces regarding the immersion as the main attitude of commitment with the art piece

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