Courses

This course focuses on buildings and spaces that have been erased from the history of Black American experience. Through a series of thinking, writing, and design exercises, we will engage historical studies of architectural and urban histories, presentations of community-based projects by BIPOC representatives, and experimental techniques for design and representation. Participants will have the opportunity to explore creative paths for research and propose reclamations of these spaces renewing art, architecture's and design's relation to social justice, BIPOC communities, and history. The sites of erasure we will examine in this course include Black Wall Street in Tulsa - the Tulsa Massacre (1921), Detroit's 8-Mile (early to mid-20th century), Osage Avenue in Philadelphia (1985), Wheatley Park in Dallas (mid-20th Century), and the Slave Theater in Brooklyn (1984).


October 18, 2021 to November 2, 2021, Online
Potential mechanisms for funding community based development. Examining various models of community based development with particular focus on housing and projects developed by Jerrod in practice and how these can serve as case studies for community organizations funding their own projects.


Monday, October 4, 2021, Online
This workshop will introduce architects to techniques for developing AR visualizations of their 3D models. Students will be introduced to contemporary techniques for XR, get a lesson on the Unity Gaming Engine, and be able to create their first AR experience within Unity. Students will share their findings with each other and gain access to additional resources to develop their skills outside of the workshop. 6 AIA LUs


This course contains no sessions
Click here to be notified about the next scheduled program.
Digital currencies (cryptocurrencies) and digital property require large amounts of land, resources, and data centers and infrastructures to store these "supplies". There is a larger architectural and urban infrastructural challenge and urgency on how these various kinds of digital exchanges are mediated, to limit the detrimental use of our everyday resources. This workshop is part of an ongoing exhibition at the 17th La Biennale di Venezia by Prof Wendy W Fok. Both theoretical and practical skillshare will be part of the workshop.If our everyday objects are digital and no longer physical, how does it challenge ecological questions?


August 16, 2021 to September 1, 2021
November 29, 2021 to December 15, 2021, Online
This workshop will introduce architects to techniques for developing AR visualizations of their 3D models. Students will be introduced to contemporary techniques for XR, get a lesson on the Unity Gaming Engine, and be able to create their first AR experience within Unity. Students will share their findings with each other and gain access to additional resources to develop their skills outside of the workshop.


This course contains no sessions
Click here to be notified about the next scheduled program.