The Future of Food: Digitally Led Experiments to Inform Eating
The future of food is both exciting and frightening. How we eat and look at food is influenced by our cultural backgrounds, tastebuds, time, and curiosity. Bring your own perspective to the table, with the goal of re-thinking ways of eating and preparing food. Before jumping into making, investigate molecular gastronomy, Antoni Miralda's Wheat & Steak parade, Michael Rakowitz' Enemy Kitchen, the Bad Taste project, Salvador Dalí's surrealist cookbook, Alison Knowles Make a Salad, Thomas Thwaites' The Toaster Project, and other related projects. Design speculative tools that will assist in the production or consumption of edible products, using Photoshop, Illustrator, and InDesign, as well as hand illustration, photography, and analog to digital scanning. Create design solutions that respond to wicked problems (as they relate to food), or create art pieces that inspire, or engage, with the practice of eating (privately or communally).